19.08.2017: Version 0.9.2 is released

Regard3D 0.9.2 has been released! Please find it under the links provided in the Download page.



  •  Upgraded to OpenMVG 1.2
  • Added Fast-AKAZE, TBMR keypoint detectors
  • Bugfix: Export of textured surfaces now works again (Issue #4)


Most notably, the OpenMVG library has been updated to 1.2, and I have added Fast-AKAZE and TBMR keypoint detectors. Fast-AKAZE (taken from here) is quite faster than AKAZE, but due to how it is used in Regard3D it generates slightly worse results than Classic AKAZE. TBMR (tree-based morse regions, see here) can be used to add some keypoints which were previously not used.

The Windows version has been built with Visual C++ 2015 Update 3 Community Edition, including all third-party tools.

The Mac version has been built with Clang 3.9 (http://clang.llvm.org/), including all third-party tools.


Known issues:

  • Triangulations created with a version before Regard3D 0.8.0 can still be loaded, but not used for densifications. Please create new triangulations.
  • With some scenes it can happen that the incremental chain fails, if the selected image pair is too close. Please select another pair in this case. However, due to improvements in OpenMVG this only happens in very few cases.